ListarFacultad de Educación Ciencias Sociales y Humanas por tema "Videojuegos"
Mostrando ítems 1-2 de 2
-
Análisis de las narrativas audiovisuales del videojuego tomb raider como forma de cine, y el consumo del mismo como material cinematográfico en la ciudad Santiago de Cali
The growing presence of videogames and the impact they generate in the current sociocultural environment, has made them earn a space not only among entertainment media important. But also in studies of fields such as: ... -
Influencia de la pandemia por covid-19 en la adicción a los videojuegos en adolescentes
This article is a descriptiveexplanatory review, in which it is sought to determine what influence the covid-19 pandemic had on video game addiction, through comparative figures regarding the use of video games, before, ...